Not a Rocket Launcher

 (stylized as Not A Rocket Launcher in-game, abbreviated as NARL) is a weapon based on the prototype version of the CS-BNG seen in pre-release screenshots of Plazma Burst 2. Then becoming it's own weapon introduced in Version 1.32. It is, notably, the only gun not seen in the weapons drop down list for the Advanced Level Editor, thus requiring players to implement it into their custom maps through different means.

True to the weapon's name, it fires a bullet that appears as a rocket, it moves at an abnormally fast speed for it's relatively low power value compared to other weapons, out-matching even the CS-GaussRifle and is perfectly accurate. Otherwise, it functions identically to a fully upgraded Rocket Launcher CS-LitBro.

Implementation
1. Enter the Advanced Level Editor, it can be accessed by using this link (https://www.plazmaburst2.com/level_editor/map_edit.php) 2. Click the "Open Map" button 3. Copy and paste (CTRL+C and CTRL+V, respectively) or type this ID into the field: eric gurt-fanart2019 4. Once the map has been loaded, hit CTRL+F and enter #gun*58 into the field, this makes it easier to find, the weapon is on the roof and to the left of the Rapier-XF decors and the Shark weapon. 5. Once it has been selected (either on the list or on the blueprint area), press CTRL+C again, press "Open Map" once more, then load your own map of choice. 6. Once your map has been loaded, simply press CTRL+V, the NARL should appear on your cursor. 7. Press the "Save Map" button!

Appearance
NARLs shape resembles the Rocket Launcher CS-LitBro, except sharper and more angular, it is primarily grey, with it's grip and under the middle section of the weapon being black, the top of the weapons middle section features a green light, immediately turning black when the weapon is fired and when the next shot is being chambered, then turns green again, this is unlike other weapons, normally possessing smoother fade transitions between the two base colors.