Life-Capsule

The Life-Capsule is a small, drop pod vehicle, it can safely drop a Character from high altitudes without damaging them.

Once the capsule has landed, it may break open, then allowing the passenger to move out of the vehicle freely. Unlike other vehicles, The Life-Capsule cannot be controlled, nor can it be exited out of once the passenger has entered. The capsule can usually absorb the impact of the fall, though sometimes the capsule may not break, or the passenger can be damaged if the capsule lands improperly or askew.

In-game, the Life Capsule first appears in Level 1 in the Plazma Burst 2 Campaign, where the Marine is seen dropping down to Earth inside. The life capsule is fairly uncommon in the campaign, the only enemies who use them are Civil Security troops in Level 24.

Trivia

 * In the main menu screen, after a few seconds, hundreds of Life-Capsules drop down to Earth. It is most likely the Usurpation invasion occurring. Note that around 10 of these are smaller and red. There is a Falkonian Ship as well.
 * At least one Falkonian Ship, i.e the Marine's stolen one, has a Life-Capsule in it, as the Marine uses it to drop from his crashing ship.
 * If the health of a capsule is too low, it will cause damage to the player when it lands.
 * Conversely capsule's health is too high, then it may not break on impact.
 * The capsule can also fail to be destroyed if it lands on its sides.
 * You can't shoot out of the capsule but you can throw grenade out of it, like all other vehicles.
 * The only weapon that Civil Security troops dropping down from Life-Capsules in the campaign use are Heavy Railgun v04 CS-OneSOneK.
 * The character gets ejected much earlier than a capsule would be opened/destroyed visually.