Teleport Grenade v03 CS-PortNade

The Teleport Grenade v03 CS-PortNade (or "portnade" for short) is a type of grenade introduced in Plazma Burst 2 in version 1.17. It is only usable in Multiplayer by pressing (C).

When thrown, it activates and begins to glow. Upon activation, the grenade will teleport the player to its exact location. The momentum of both the player, and the grenade are preserved upon teleportation.

The portnade cannot be thrown through walls but can, however, be thrown past enemies and allies alike. The port nade can be added to maps using the Map Editor's code: "item_port".

Trivia

 * In singleplayer, the (C) key is instead used for the Kinetic Module.
 * Despite this, it is possible to use the Kinetic Module in multiplayer via trigger action, attempting to use it will also throw Portnades if the Player has any.
 * You can put infinite grenades on custom maps if you make an engine mark and change the mark to port_nades_count. The number should be set with 999999 or more.
 * When it activates, the player teleports and gain the speed and direction the grenade was moving to. For example, if the grenade was moving extremely fast, the player who threw it will also move extremely fast after they're teleported.