The Alien Shotgun is a long range shotgun used by the Usurpation Forces. It is a long, dual-barrel weapon that fires two white bullets with considerable accuracy and damage, making it more effective at long and mid range. It is one of the three shotguns found in the campaign, along with the Shotgun CS-DAZ and Shotgun C-01s. This shotgun functions more as a long-range option than the other shotguns.
The Alien Shotgun is a double barreled version of the Alien Rifle, and it reflects this with similar functionality and damage per round. It differs in that the weapon fires two rounds instead of one, and it has worse penetration. The weapon is almost always used by the Advanced Usurpation Soldiers and Android T-01187s, and it is never used by any other enemy. The only other characters in the campaign that use it are the two allied androids in Level 37.
This gun in similar in appearance to the Alien Rifle. The weapon consists of a long, white trapezoidal body with a small red emblem on the top of the receiver. It sports 2 grey barrels that jut out of the front main section of the weapon. The end of the gun slants back into a pistol grip/stock and curls. The Alien Shotgun has no visible trigger, and the trigger guard is not completely enclosed. Like the Alien Rifle, this shotgun contains markings on the front side; these are most likely used as the weapon is operating.
This gun can eventually become obsolete as the Campaign progresses, like other Usurpation weaponry, because enemies become stronger, and the demand for an effective close range shotgun in addition to a rifle becomes necessary for a successful arsenal. However, it can still be a very valuable weapon for several reasons. It can knock its target off balance, it has a medium firing rate and decent damage, and it has considerable range. Landing consistent headshots on targets can quickly take them out from range. However, the other two shotguns have much more knockback, making this gun a poor choice at close range on later levels, and against enemies with higher health. Overall, its accuracy over a long range makes a well-rounded weapon that is suitable for many different combat roles. Its range and accuracy allow for a less accurate rifle to be used alongside it, such as the Minigun.
The Alien Shotgun can be picked up in the levels 2 and 3. It can only be picked up from fallen Advanced Usurpation Soldiers. The weapon can also be bought from the Equipment Shop for $1500 credits. It can be upgraded for $350 credits. It has a fully upgraded price of $2550 credits.
- The Alien Shotgun's color matches both the colors of the Advanced Usurpation Soldiers and both models of the Androids from Plazma Burst 2. However, its usage by Android characters is considered to not be canon by Eric Gurt.
- It is a very common weapon in Multiplayer custom maps, being the preferred weapon by many players for its versatile combat roles. In maps with low maximum health, the Alien Shotgun can easily kill enemy players in just a few shots.