The Falkoks (sometimes referred to as the Falkonians, and not to be confused with the Falkok) are an enemy alien faction in the Plazma Burst series, namely Plazma Burst: Forward to the Past. The Falkoks consist of two basic character models that are hostile towards the protagonist and his allies, as well as humans. Their relations with the other alien faction and androids is unknown. The Falkoks are one of the most common factions in the first game, taking up the last five levels of the game, but are rare in Plazma Burst 2.
They have no in-game contact with the other two factions, the humans and Grubs, but it can be concluded that they are enemies, due to their hostility to the human protagonists. They make brief appearance in Plazma Burst 2, being found on the roof next to their crashed Falkonian Ship in level 40.
The Falkoks come from an unknown origin, most likely the unnamed, moon-like planet from Forward to the Past. While the human soldiers and androids were likely put there, the Falkoks would be the native inhabitants. Because Noir Lime crashed through the roof in his ship on the same level the Falkoks can be found on the same roof, it is possible that the Falkoks followed him down to Earth from their planet.
These are the basic and by far the most common characters in the faction. They carry typically powerful, fully upgraded, Correction Nine weaponry. In Forward to the Past, they made up the bulk of the faction's force, being found in every level that included their faction. They are also the only Falkok characters in the Plazma Burst 2 campaign.
The Phoenix Falkoks are an extremely powerful yet rare addition to the faction, most likely serving as the leaders or as specialist units. There are three of them and they are only found in the first game's campaign, on the final level. The only weapon this enemy is known to carry is the Plasma Cannon.
The Falkok Boss is a heavily armored enemy. It was added as part of Version 1.28, and does not appear in the campaign.
A basic infantry weapon carried by the majority of normal Falkoks, found in both games. These are always fully-upgraded, in both games.
Carried by special basic Falkoks in the first game, and only found in Level 15. This gun should not to be confused with the Rocket Launcher CS-LitBro, a revamped, loosely-based gun introduced in Plazma Burst 2. This weapon's faction is unknown.
A very powerful energy-based weapon only found in Forward to the Past; this is the only weapon carried by Phoenix Falkoks. It is unknown if it is a Correction Nine weapon, or if it belongs to TCoRR.
Similar energy-based weapon from Plazma Burst 2, used by one of the Falkoks on the roof in Level 40. This may be a successor weapon.
- The Falkoks are the first alien race encountered by the Marine and Noir Lime in PB:FttP.
- Because of heavy armor, the Falkoks' movement is slow.
- The normal Falkok has a red and blue skin for TDM.
- All Falkok skins were not in the original version of Plazma Burst 2. The normal Falkok was introduced in an early update in
2011, however, the TDM skins and the Phoenix falkok were not released until 2013 in the Version 1.20 update.
- The faction's name is often confused with the name of its most common character, the Falkok.
- Unlike the Usurpations, the Falkoks have an antenna on their heads, which could probably be used for communication between other Falkok soldiers.
- In Forward to the Past, both characters used jetpacks.
- It is not known how the Falkoks got a hold of Correction Nine weapons.