Civil Security Ghost
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The Civil Security Ghost (commonly shortened to Ghost) is a dangerous cloaking Civil Security enemy in Plazma Burst 2. The Civil Security Ghosts can be considered the special forces of the Civil Security ranks, due to their special abilities. They wear advanced armor that can make them invisible to their enemies. They generally use PSI Blades, where they are most adept at and can dispatch the Marine in a matter of seconds if he gets close enough. These soldiers were most likely designed for special recon missions due to their stealth capabilities.
Their armor resembles that of the Civil Security Lite, but is different in that the Civil Ghosts' armor is completely black with the exception of the visor, which is bright green. When first spotted, they are visible but only for the few seconds it takes for the armor to engage the cloaking mechanism, and a sound cue will play during this. When a Ghost is injured, they will become visible for a few seconds. If they are mortally wounded they will become translucent (partially visible) until they either die, in which case their corpse becomes fully visible or until healed.
Weapon Variety
PSI Blades
Civil Security Ghosts are commonly seen with PSI Blades. They serve as the most common of Civil Security Ghost units, and without proper care, they will assassinate the player with ease. They swing faster as well.
Shotgun CS-DAZ
There are only four Ghosts that carry shotguns in the campaign. These four units are not the most silent out of the other Civil Security Ghost units, as their shots can give away their position, but still pose a threat.
Heavy Railgun v04 CS-OneSOneK
One single unit in the PB2 Campaign carries a Heavy Railgun v04 CS-OneSOneK and will try to ambush you at the beginning of level 26 (or with a Sniper Rifle on Impossible).
Appearances
Civil Security Ghosts are rare but very dangerous foes who are usually found in extremely large groups, or alone. They are only found in levels 25, 26, 33 and 42.
Tips
- They tend to flank the player either from behind, below, above or even in front of you. Pay attention to their movements once you are in view of them. You should never counterattack them with your PSI Blades, as they will likely kill you faster than you can touch them.
- High rate of fire guns like Plasmagun CS-Bloom and Minigun C-02m are good for detecting Ghosts.
- The music intensifies when you get near one, use this to your advantage. (If you turn off the music, you can still rely on the sound, since the Ghosts will make a "Shing!" noise when they spot you.)
- The Marine will still say "Enemy!" or "He's in front!" when they are close to you. Use this for your advantage.
- When getting sliced by a Ghost, immediately activate Time Warp and try to shoot at the direction where you are getting sliced.
- Piling up corpses, weapons and shrapnel from barrels can help you detect them, as they will still kick up debris as they walk.
- Civil Security Ghosts are visible when the player is dead, no matter which team (this only works in multiplayer). This can be used to report their positions to your allies or to set up a trap for any other opposition who are invisible.
Voice lines
The visible variant of the Ghost does not use the following lines, and uses the same lines as the other Civil Security characters.
Audio | Type | Transcript | Notes |
---|---|---|---|
Alert | |||
Death |
Trivia
- They are the weakest of the Civil Security ranks', possessing at least 300 HP on Easy, Normal, Hard difficulty settings. On Impossible, however, their health is reduced to 130 HP, making them as strong or fragile as most of the other enemies despite having invisibility.
- AI-controlled characters will always see and attack Ghosts regardless of invisibility.
- If you play as an invisible ghost in Singleplayer, you won't be able to see yourself unless taking damage or dying. Shooting your guns can still reveal your position though, and you will see yourself in Multiplayer.
- Most of their armor is the same as the Civil Security Lite's, but the armor on their forearm is that of a Civil Security Heavy or a Civil Security Boss.
- In COOP matches, you and your allies can see allied Ghosts. Enemy Ghosts are invisible until injured or dead.
- The cheat code 'debug' makes them visible.
- The LED indicators on the Sniper Rifle CS-YippeeKiYay can detect them.
- They might be inspired from Starcraft's Terran Ghost unit, who also have black armor, cloaking abilities and green visors.
- They only have one death sound, compared to the other Civil Security's two or more.
- Visible Ghosts make a CS Lite death sound. This could be due to a lack of sound variety, an intentional feature or even a mistake.
- Ghosts are heavily modified humans, as confirmed by Eric Gurt [1] to allow them to be able to cloak.
Characters | |
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Protagonists | Marine • Noir Lime • Proxy |
Human Soldiers | Human Soldier • Grub • Armored Grub • Elite Grub |
Falkoks | Falkok • Phoenix Falkok • Sword Bot |
Civil Security | Civil Security Lite • Civil Security Heavy • Civil Security Ghost • Civil Security Boss • Civil Security Riot |
Usurpation Forces | Minor Usurpation Soldier • Major Usurpation Soldier • Usurpation Ranger • Advanced Usurpation Soldier • Usurpation Destroyer |
Androids | Android T-01187 • Android SLC-56 |
Other | Drone Controller • Star Defender • Raven • Civil Protector • Reakhohsha Operative • Android ATM-105 • Falkok Boss • Android DT-148 • Zephyr • Hermes • Hexagon • Mining Android • Crossfire Headhunter • Crossfire Sentinel • Battlesuit M-5 • Silk • Vulture • Avre • Civilian |