Level 18

From Plazma Burst Official Wiki

Level 18
Protagonists Marine
Enemy factions Civil Security
Difficulty Easy
Enemy characters Civil Security Lite, Civil Security Boss
Number of enemies 12
Enemy vehicles Hound Walker-CS, Mobile rO81-CS
Number of vehicles 6
Enemy weapons Assault Rifle CS-RC, Heavy Railgun v04 CS-OneSOneK (easy, normal and hard), Sniper Rifle CS-YippeeKiYay (impossible), Rocket Launcher CS-LitBro, Plasmagun CS-Bloom, Vehicle Cannon, Vehicle Minigun
Number of weapons 12
More
Characters introduced None
Vehicles introduced None
Weapons introduced None
Decorations None
Number of decorations 0
Barrels None
Number of barrels 0
Sky Yellow, dark
Map size (bytes) Unknown

Level 18 is a single-player level in the Plazma Burst 2 campaign. In Level 18, the player is introduced to controlling vehicles.

Plot

The Marine escapes the Usurpation base and finds a grassy field outside. In the middle of this field, there is a small, open, Civil Security outpost full of troops, probably there to defend against any Usurpation raid teams that come out of the base. The Civil Security forces include a Hound Walker, a Mobile, four Civil Security Bosses, and four Civil Security Lites; two standing with assault rifles, and two controlling vehicles. There is a Hound Walker that the player can use. After killing the enemies, the Hound Walker gets stuck in an acid pit. The Marine jumps into a Mobile to kill four Lites armed with Plasmaguns. There are also a few empty crates. At the edge of the small flatland battlefield, there is a large outcropping shaped like stairs to climb easily. At the top, there is a base with its doors shut and a pit. Since there is no way to pass by the shut doors, the Marine jumps down in the pit, clearing the level.

Hostiles

Civil Security Lite

There are 8 Lites found at the beginning and end of the level, and also piloting vehicles.

Civil Security Boss

There are 4 Bosses found fighting beside the enemy Hound Walker. They carry Heavy Railguns and Rocket Launchers.

Vehicles

Hound Walker-CS

There is 1 Hound Walker at the beginning. With 300 HP, it is considerably weak compared to the player's Hound Walker. This could indicate that the Walker is battle damaged.

Mobile rO81-CS

There is 1 Mobile found after the Hound Walker. At 400 HP, it appears to be in better condition than the Hound Walker.

Trivia

  • The first Hound Walker will be automatically destroyed when you cross the acid pit, even if you are still inside of that Hound Walker.
  • If you activate the Time Warp, and start speeding up in the Mobile, you'll likely get enough speed to fly over the Civil Security Lites. However, it's recommended to quickly leave the Mobile before you crash into the base.
  • You can get a fully upgraded Rocket Launcher from one of the CS Bosses.