Level 24

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Level 24.png

Level 24
Protagonists Marine
Enemy factions Civil Security
Difficulty Easy
Enemy characters Civil Security Lite
Number of enemies 10
Enemy vehicles Life-Capsule
Number of vehicles 4
Enemy weapons Assault Rifle CS-RC, Heavy Railgun v04 CS-OneSOneK (easy, normal and hard), Sniper Rifle CS-YippeeKiYay (impossible), Rocket Launcher CS-LitBro, Plasmagun CS-Bloom
Number of weapons 15
Characters introduced None
Vehicles introduced None
Weapons introduced None
Decorations Floor gravitator
Number of decorations 2
Barrels Orange
Number of barrels 4
Sky Yellow, bright
Map size (bytes) Unknown

Level 24 is a level in the Plazma Burst 2 campaign. In level 24, the player enters another Civil Security base and fights against a large group of Civil Security Lites.


As soon as the level starts, two Life-Capsules drops from the sky behind the Marine, releasing two Civil Security Lites. After killing these enemies, the Marine must go into another base and clear it of Civil Security Lites. The base is small, so after beating all of the soldiers, he exits again via the antigravity pad to get outside again. Once he is out, he discovers two more broken Life Capsules with two Lites. Oddly, there's a chance that only one Lite will be there, despite two broken Capsules. After defeating these Lites, the Marine walks forward, and finds one Lite in a small clearing in the wall. After killing him, the player jumps in the pit, where the level is concluded.


Civil Security Lite

The only enemy in this level, and there are 10 of them. All Lites that land inside of the Life-Capsules are armed with Heavy Railgun v04 CS-OneSOneKs, or Sniper Rifles on impossible difficulty. Lites found in the small base are armed with Assault Rifle CS-RCs and Rocket Launcher CS-LitBros, with the exception of one soldier who wields a Heavy Railgun along with the assault rifle and rocket launcher. The last Lite encountered in the level have an upgraded Plasmagun CS-Bloom.


  • These two capsules at the end can sometimes fall and remain closed.
  • On Impossible difficulty, CS Lite from the first capsule may die upon landing.