Level 26

From Plazma Burst Official Wiki
Jump to navigation Jump to search

Level 26.png

Level 26
Protagonists Marine
Enemy factions Civil Security
Difficulty Medium
Enemy characters Civil Security Ghost, Civil Security Lite, Civil Security Boss
Number of enemies 24
Enemy vehicles None
Number of vehicles 0
Enemy weapons Assault Rifle CS-RC, Lite Railgun v01 CS-HShot, Heavy Railgun v04 CS-OneSOneK (easy, normal and hard), Sniper Rifle CS-YippeeKiYay (impossible), Rocket Launcher CS-LitBro, Grenade Launcher CS-SpamThemBaby, Plasmagun CS-Bloom
Number of weapons Unknown
More
Characters introduced None
Vehicles introduced None
Weapons introduced None
Decorations Floor gravitator
Number of decorations 1
Barrels Blue, orange
Number of barrels 6
Sky Yellow, dark
Map size (bytes) Unknown

Level 26 is a Campaign level in Plazma Burst 2. In Level 26, the Marine finds himself in another Civil Security base. He has to fight his way through Civil Security troops. The level takes place inside and around a large building controlled by the Civil Security. There are many pieces of cover in this level, along with larger, open areas that can be found on top of the initial building.

Plot

The Marine finds himself in an empty room inside of a Civil Security Base. There are two large doors that are blocking him from the enemy line of fire in front. The Marine proceeds towards the doors to make his way through the base. Suddenly however, a Ghost appears with a Heavy Railgun and attempts to neutralize the Marine. After this enemy has been eliminated and the Marine nears the doors, they will open, revealing multiple Civil Security Lites armed with heavy weapons, like Plasmaguns.

The Marine eliminates these soldiers and advances to a gravitator area, guarded by weak Civil Security Bosses. The Marine kills these enemies and is lifted up onto the roof of the building. Here the player will be faced with enemies wielding Rocket Launchers and Grenade Launchers. The grenades will easily knock the Marine back off of the roof, with the added effect of the powerful explosive Rocket Launcher, this is a very dangerous part of the level. The Marine eventually clears the roof and reaches the end of the level.

Hostiles

Civil Security Ghost

There is one ghost at the beginning which can pick up a Heavy Railgun that is near to him.

Civil Security Lite

They are the backbone of the forces in the base. They wield a variety of weapons, mainly heavy ones, including the Rocket Launcher and the Grenade Launcher. There are 21 Lites in this level.

Civil Security Boss

There are two Bosses with surprisingly low health and are both armed with the Lite Railgun.

Tips

  • The last section of the level can be skipped. To do this, use the gravitators (located near to the Bosses) to get to a high platform with few additional supplies on it, then use a BNG or a Rocket Launcher to push yourself to the left side of the map. This likely will make you fly over the most enemies, and finish the level. Be careful, though. If the explosion is too strong, you may fly over the end of the level. If the explosion is too weak, you will end up in the middle of the group of CS Lites.

Trivia

  • There is a Ray Gun, a Plasmagun and a few grenades right after you are lifted up on to the roof, to the right of the gravitator lift.
  • It is unknown why there is only one Civil Security Ghost equipped with a Heavy Railgun in this level. This is the only level which has a Ghost using a Heavy Railgun, all other Ghosts use either PSI Blades or the Shotgun CS-DAZ.