Plasma Shotgun

From Plazma Burst Official Wiki

Plasma Shotgun
Characteristics
Type Energy
Manufacturer Unknown
Slot 3
Statistics [help]
Base damage range
Accuracy
Rate of fire 1.11 rounds/second
Power 1.4
Wall penetration 0
Projectile count 3
Projectile speed 30
Equipment shop
Buying price N/A
Upgrade price N/A
Full price N/A
More
Statistics
No upgrades
Headshot damage
Chest damage
Arms damage
Thigh damage
Lower leg damage
Power 1.4
Level 1
Headshot damage
Chest damage
Arms damage
Thigh damage
Lower leg damage
Power 1.4
Level 2
Headshot damage
Chest damage
Arms damage
Thigh damage
Lower leg damage
Power 1.4
Level 3
Headshot damage
Chest damage
Arms damage
Thigh damage
Lower leg damage
Power 1.4
Other
Weapon ID phsc_plasma_shotgun
Projectile model 46
Sound ID wea_plasma_shotgun
Approvable
Old design of the weapon.

The Plasma Shotgun is a shotgun in Plazma Burst 2 that fires three pink plasma projectiles that are similar to those of the Plasmagun CS-Bloom. The Plasma Shotgun is a powerful shotgun that possesses a high damage output at the cost of a lower fire rate comparable to the Shotgun NXS-25 or the Android Shotgun. Like its sister weapon, the Plasmagun, this shotgun fires plasma projectiles which have a very small area of effect upon impact; the tight grouping of the projectiles at short range allows the weapon to blanket an enemy with plasma and its area of effect as a result. Like most shotguns, the grouping of the plasma projectiles spreads out further over range, unlike more precise weapons such as the Alien Shotgun, making the effective range worse across longer distances. The weapon shines best at very close range, where it is a powerhouse in damage, but it can be beat by faster firing weapons such as the Scavenger Shotgun and the Eos Auto Shotgun in direct gunfights. The plasma projectiles are also larger and thus less precise than regular bullet projectiles, which are thinner and consequently can land more precise hits on enemies, thus making the Plasma Shotgun less of a viable option for shooting through precise or narrow openings that bullet weapons could easily fire through. The nature of the projectiles itself also means that this weapon lacks bullet penetration, which makes it useless to shoot through thin cover and objects with and requires the shooter to be within uninterrupted line of sight of the enemy.

The Plasma Shotgun shares the same general rectangular and blocky design that the Plasmagun CS-Bloom has, albeit with minor differences. For instance, the Plasma Shotgun has purple and pink accents rather than the blue accents seen on the Plasmagun. The pistol grip area is tightly cramped like the Plasmagun as well, though the space in the Plasma Shotgun is more limited, tight, and cramped in comparison. The design of the Plasma Shotgun is generally more complex than the CS-Bloom: it has extruding parts in the stock area for example and the weapon has some curves in its shape in comparison to the more basic, angular, and blocky frame that the CS-Bloom has.

Location

The Plasma Shotgun does not appear in the campaign, and is therefore exclusive to custom maps created with the Advanced Level Editor.

Trivia

  • The Plasma Shotgun was added as part of version 1.32, and was originally created by phsc.[1]

References

  1. https://www.plazmaburst2.com/forum/viewtopic.php?f=146&t=22844#p202377 Plazma Burst official forum > Plazma Burst Fan Art Submissions


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