Version 1.28
Version 1.28 (also known as the Community Art Update) was a major update for the Plazma Burst 2 game and a minor one for the Level Editor. Its beta was released on the February 2nd 2018,[1] and was fully released on February 8, 2018. The update featured several new skins, weapons, decorations and a few triggers. Guns, characters and decorations were voted for on a polls page (currently, it does not display any of the entries).[2]
The update included 20 new guns, 13 new characters, 18 new decorations and 20 new trigger types.
List of changes
Game
- New community-made weapons:
- Falkonian Shotgun
- Falkonian Grenade Launcher
- Falkonian Pistol
- Falkonian Marksman Rifle
- CP-Assault Rifle
- Gauss Rifle
- LMG-01m
- PHANX-92 Falconet (added as PHANX-92 Rifle)
- Alien Sniper Rifle
- Charged shot sound effect.
- Assault Rifle AV-135 (added as AV-135)
- Needle
- Suppressed weapon sound effect.
- QCcV-50 Little Bastard
- RMK-36
- RPG
- Alien Laser Rifle
- Alien Heater Rifle
- CS-Autocannon
- Crossfire CR-45 Phantom
- Crossfire CR-42 Ghost
- Energy Rifle
- New community-made characters:
- New community-made decors:
- Plazma Burst: Forward to the Past characters:
- Armored Grub (added as Armored Grub Blue)
- Elite Grub (added as Armored Grub Red)
- Human Soldier (all ranks)
- The sky from the first game is now available to custom map developers.
- Creators of the new features have been added to game credits.
- High physics is now universal.
- Selfboosting is now universal in Plazma Burst 2, and is no longer an exploit of the game's physics.
- 4 block high walls are now treated as stairs in any direction.[3]
Level editor
-
A new trigger list that can be sorted through and viewed properly when selecting any trigger.
-
An option to edit triggers as text has been added. This can be used to copy triggers more efficiently.
-
Map makers can now revert to previous saves if needed.
- New triggers:
- Text to speech > Create Voice object and save it as variable 'A'
- Text to speech > Set volume 'B' for Voice object 'A'
- Text to speech > Set pitch 'B' for Voice object 'A'
- Text to speech > Set voice model 'B' for Voice object 'A'
- Text to speech > Speak text 'B' with Voice object 'A'
- Text to speech > Speak text-value of variable 'B' with Voice object 'A'
- Var > Set value of variable 'A' to result of asin function with value of variable 'B' as parameter
- Var > Set value of variable 'A' to result of acos function with value of variable 'B' as parameter
- Var > Set value of variable 'A' to result of atan2 function with values of variables 'A' and 'B' as parameters
- Gameplay > Enable anonymous mode (disable player overheads, chat messages are not show in chat)
- Gameplay > Disable anonymous mode (enable player overheads, chat messages are show in chat)
- Gameplay > Set regeneration speed multiplier to value 'A'
- Gameplay > Set regeneration speed multiplier to value of variable 'A'
- Gameplay > Set regeneration delay multiplier to value 'A'
- Gameplay > Set regeneration delay multiplier to value of variable 'A'
- Gameplay > Set physical player impact damage multiplier to 'A'
- Gameplay > Set physical player impact damage threshold to 'A'
- Gameplay > Set self-boost force multiplier
- Gameplay > Set unstable self-boost force multiplier for HIGH physics setting (default for approved maps is 2.8, in else cases it is 1)
- Gameplay > Set unstable self-boost force multiplier for LOW physics setting (default is 1)
- Trigger filter in level editor.
- Ability to edit triggers as text.
- Map save logs have been added, which allows people to revert changes they made if needed. Each revision is stored in a temporary folder.
- Doors no longer ignore decimals in their speed.[4]
- Gun variables now work as intended.[5]
References
- ↑ https://twitter.com/Eric_Gurt/status/959555662454951936
- ↑ http://plazmaburst2.com/fanart.php
- ↑ http://plazmaburst2.com/forum/viewtopic.php?f=122&t=20801 Plazma Burst official forum > 4 Pixel corners
- ↑ http://plazmaburst2.com/forum/viewtopic.php?f=122&t=21038 Plazma Burst official forum > Decimal speed movables
- ↑ http://plazmaburst2.com/forum/viewtopic.php?f=122&t=20984 Plazma Burst official forum > Gun-variable actions broken